AGM icon indicating copy to clipboard operation
AGM copied to clipboard

Morphine working as Adrenalin

Open Tachii opened this issue 10 years ago • 8 comments

If unit is heavy injured, and is unconscious and in heavy pain, you heal him, give him 2 morphines and he will wake up. You don't need adrenaline in most cases. Can it be changed somehow?

Tachii avatar Feb 22 '15 23:02 Tachii

Is it supposed to be so?

Tachii avatar Feb 23 '15 18:02 Tachii

Agreed, doesn't make sense that a relaxant wake people up.

ozdeadmeat avatar Feb 23 '15 23:02 ozdeadmeat

First of all the whole concept of adrenaline to wake someone up is wrong but since AGM Medical is supposed to be a light weight medical system one could ignore this for a moment. Since pain can induce a so called syncope one could also assume that morphine is able to wake someone up after a reasonable amount of time. So this isn't complete nonsense.

brainslush avatar Feb 24 '15 11:02 brainslush

Maybe after reasonable amount of time, but now it's almost instantly

Tachii avatar Feb 24 '15 11:02 Tachii

Actually i've just tested it in single player on AI, and it works fine. I can only inject one morphine, and if unit won't wake up i can't inject more morphine. But in Mulitplayer on dedicated server i can inject as much morphines as i want to the unconscious player, and usually after 2 of them player will wake up

Tachii avatar Feb 24 '15 12:02 Tachii

Here are setting that we use in my community

class AGM_Parameters_Numeric { AGM_Medical_CoefDamage=1; AGM_Medical_CoefBleeding=1; AGM_Medical_CoefPain=1; AGM_Medical_CoefNonMedic=2; AGM_Medical_MaxUnconsciousnessTime=-1; };

class AGM_Parameters_Boolean { AGM_Medical_AllowNonMedics=1; AGM_Medical_RequireDiagnosis=1; AGM_Medical_PreventInstaDeath=0; AGM_Medical_PreventDeathWhileUnconscious=0; AGM_Medical_SingleBandage=0; AGM_Medical_AllowChatWhileUnconscious=0; AGM_Medical_EnableOverdosing=1; AGM_Medical_RequireMEDEVAC=0; AGM_Medical_AutomaticWakeup=1; AGM_Medical_DisableScreams=0; };

Tachii avatar Feb 24 '15 12:02 Tachii

Could you try it with overdosing disabled?

KoffeinFlummi avatar Mar 03 '15 15:03 KoffeinFlummi

Sure, i'll do more tests on dedicated server this week

Tachii avatar Mar 03 '15 21:03 Tachii