Medicine: advanced legs injury.
- If one of leg have heavy injury - reduce unit speed to slow walk.
- If both legs have heavy injury - unit can move only prone. Unit can sit at one place (but if he start move - change pose to prone). Unit can't stand up.
- Only medic can heal both legs heavy injures.
i can understand the first two but only medic can heal both legs heavy injures, not really.
I Think interesting make like ACE, If you had heavy injury or broke the bone your friend can carry if you allow.
If this gets added to AGM, please make it toggle-able enabled/disabled. With the default option being disabled. Some people may not like this feature.
I thought this already happened in vanilla to some degree.
You already get limited to the slow walk when sufficiently injured, but it doesn't force you to the ground yet.
VCOM does a neat thing when AI get leg injuries, it makes them stance adjust prone left or right (depending on the leg hit). While it looks cool when it happens to AI, I dunno if the same would be fun/annoying for players, but it'd be a neat togge-able feature.