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Prevent explosives from being hidden under the ground

Open Tachii opened this issue 10 years ago • 5 comments

Its doesn,t seem right when you are able to hide any explosive under the ground, in a second. I think explosives must be planted above the ground lvl, not under the ground. Or at least you can add an option to burry mines after they are pplanted, and it must take a lot of time.

Tachii avatar Jan 15 '15 12:01 Tachii

Also you can glitch explosives through the walls or roofs

Tachii avatar Jan 15 '15 12:01 Tachii

I don't think we can do anything about that. Arma.

commy2 avatar Jan 15 '15 21:01 commy2

Actually you can check visual line intersection with another objects between eyes and explosive.

BlenderRUS avatar Jan 15 '15 21:01 BlenderRUS

Can you use this to do it? https://community.bistudio.com/wiki/lineIntersects Or this: https://community.bistudio.com/wiki/terrainIntersect

Tachii avatar Jan 15 '15 22:01 Tachii

Actually you can check visual line intersection with another objects between eyes and explosive. Can you use this to do it?

No. You guys seem to have no clue what actually happens. I don't mean that as insult. Maybe we can change something about this in future. Marking as feature request.

commy2 avatar Jan 17 '15 12:01 commy2