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Baked Light doesn't seem to work with the shader

Open MajorTGames opened this issue 4 years ago • 3 comments

Baked Lights don't seem to work with the shader. Only after disabling the shader on all my objects brought the light back.

Any ideas whats wrong with that? Mixed and Realtime lights work fine.

MajorTGames avatar Feb 27 '21 12:02 MajorTGames

I'm not sure psx supported baked lights/shadows.

dukemagus avatar Feb 27 '21 14:02 dukemagus

It can: https://i.imgur.com/3d668PB.png

Just add a "Baked GI" node to the lighting. This fixed it for me.

MajorTGames avatar Mar 05 '21 12:03 MajorTGames

It can: https://i.imgur.com/3d668PB.png

Just add a "Baked GI" node to the lighting. This fixed it for me.

Thnx bro, god bless you :DDDDDDDDD, you have knowledge about shader graphs? or how u could find a solution like this

Dev-McDuck avatar Dec 14 '23 20:12 Dev-McDuck