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OpenGL errors in VertexBufferImpl::setVertexAttributes

Open AoE-Maniac opened this issue 10 years ago • 2 comments

Using OpenGL@Windows: glDisableVertexAttribArray(offset + index); (line 167) in VertexBufferImpl::setVertexAttributes results in opengl errors. After removing the line everything works fine, but I'm not sure if this is the right "fix". ;-)

AoE-Maniac avatar Jan 08 '16 09:01 AoE-Maniac

Tried it again today and the problem was gone. Maybe the last update of my graphics driver helped, maybe some other changes in Kore / Kha - I don't know. But can be closed.

AoE-Maniac avatar Feb 01 '16 07:02 AoE-Maniac

Sorry, I have to re-open this issue. While it works on my desktop PC (Geforce GTX 980, Driver 361.75, Windows 8) the problem persists on my laptop (Geforce GT 650 M, Driver 361.75, Windows 7; high performance graphics card is forced).

AoE-Maniac avatar Feb 08 '16 06:02 AoE-Maniac