Kha icon indicating copy to clipboard operation
Kha copied to clipboard

Support for rendering multiple viewports at once on Metal (i.e for XR)

Open PixelPartner opened this issue 7 years ago • 1 comments

On twitter, Rob kindly offered assistance for non-iOS metal and asked me to open this issue. Metal already supported single pass rendering to more than one viewport on macOS for most of its x86 GPUs and with iOS12 and on the GPUFamily5 (A12) it's also supported on iOS for up to 16 viewports. https://developer.apple.com/documentation/metal/mtlrendercommandencoder/2869738-setviewports

PixelPartner avatar Jan 15 '19 13:01 PixelPartner

Wasn't refering to macOS actually but to D3D12 and Vulkan. Not sure my Mac can do it, have to check.

RobDangerous avatar Jan 15 '19 18:01 RobDangerous