Godot-Project-Builds
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Empty Project Builder data created at some point before most recent commit does not save when modified
One project I had with an empty local config file from before the newest changes wouldn't save new routines when I added them. I deleted the local config file and opened the project again, and then it started to save normally.
I think e6bbd37 is the culprit.
This is just a one-time upgrade inconvenience. Saying somewhere to delete empty local config files created before the newest version would fix it.