Add cli parameter for loading different projects file
New PR with Engine Version 4.3 stable For PR #21
Adding a new Parameter for CLI starting.
Reason: I use different Engine Versions, latest Stable and latest Dev / RC for example
I am using the self contained mode with the ._sc_file in the engine directory. See Engine Documentation: https://docs.godotengine.org/en/4.3/tutorials/io/data_paths.html#self-contained-mode
With this addition it is possible to get different project list --projects-file-path [PathToEngine]\editor_date\projects.cfg
Please ignore the .CMD File. It is my local export / Build script before i found your project. I have use it to build one exorted Version from your source. Because your last release is 4 month old.
I have added a short description to the readme.
I have commented the source for better understanding
First PR without Button for manually loading projects.cfg. It will follow.
And now with file selection and reload list Shows Message if the provided or default projects.cfg is not found
Trying to manually input in the custom cfg field crashes the engine.
Please ignore the .CMD File.
I can't ignore it if it's part of the pull request. It should be removed.
Hi @KoBeWi
sorry for the long delay. I think i have fixed the crashed. It works now for me.
Can you verify that ?
Kind regards Fox
Yes, the crash is fixed. But it would be nice if you didn't modify DirectorySelector for that. You can instead check in _on_custom_projects_submitted() whether the path points to cfg file and return if it doesn't.
Superseded by d31f2e244c01eee6e495b4574d1060ec91816cd6 Thanks for the contribution.