KnightMiner
KnightMiner
If your logic is checking the block instead of the block entity, you really should just check `block instanceof EntityBlock` as your question is then "does this block ever have...
Yeah, command suggestions seem like a very minimal problem. I'd say Neo just patch it to be an instance of check in that single place and call it a day...
> I'm still unconvinced about this this, as opposed to people just making has-BE and non-BE variants of the block in question, when we no longer have issues with registry...
The case is not "block with BE" and "block without BE". Its "parent block with common complex BE logic", "child 1 with BE", "child 2 with BE", ... "child N...
> Sounds like that logic shouldn't be attached to that root class, then, if one of its subtypes may not have a BE...? Am I missing something here? It's like...
> Like, in the case where you have some root logic A, some BE logic B, and some more block-specific logic C -- wouldn't you just have C extend A...
Yeah, in my mods the only time I really use `dusts` as a hierarchy is to know that `dusts/` can be smelted into `ingots/` making its value exactly 1 ingot...
Any "dust" that is a full block certainly does not belong there, or you have to add sand and gravel. At that point the tag lost all meaning and is...
I feel like intersection is definitely not the best option, that's going to lead to a lot of incurable effects. It's probably better to just keep the old around as...
> The `BUCKET = 1000` feels a bit off due to vanilla 1 Bucket = 3 Bottles :P If the bucket should be the multiple of 3, using the same...