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new crash

Open gr1ndy opened this issue 1 year ago • 2 comments

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gr1ndy avatar Oct 06 '23 13:10 gr1ndy

Hello, I am a beginner, I have a question, if it is easy, can you help me? My question is, what is your rationale for implementing perspective in games? If you need to read memory data to achieve perspective, then matrix perspective needs to read memory to achieve perspective, but you don't seem to need to read memory to achieve perspective, is this similar to engine perspective? If possible, please help me to answer my confusion, thank you very much.

qq646556435 avatar Oct 16 '23 18:10 qq646556435

646556435

他是直接call游戏自带的函数实现的矩阵转换。

jackKiZhu avatar Oct 17 '23 16:10 jackKiZhu