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Source: Mirrors missing?

Open hlavamir opened this issue 5 years ago • 1 comments

By following the wiki I got to a point, where last thing to set up in my project is to select the source of environmental reflections on a material with kShading Lit shader. The whole "Source" input is simply missing. Any idea why?

Using Unity 2019.3.4f1 with URP 7.3.1 and having Android as target platform.

Thanks for any hints.

hlavamir avatar Apr 07 '20 18:04 hlavamir

Add "com.kink3d.shading": "https://github.com/Kink3d/kShading.git#features/kmirrors-support" to Packages/manifest.json

huiskonen avatar Oct 17 '20 18:10 huiskonen