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Create DecalData at runtime

Open antim0118 opened this issue 5 years ago • 1 comments

DecalData.material is read-only.

antim0118 avatar Jan 27 '20 18:01 antim0118

Fastfix: Runtime/DecalData.cs : 91 line change public Material material => m_Material; to

public Material material
{
	get { return m_Material; }
	set { m_Material = value; }
}

but it starts covering the whole object

antim0118 avatar Jan 27 '20 18:01 antim0118