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Projection Decals for Unity's Universal Render Pipeline.

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Greetings, I ran into such a problem, so I installed the decals package and created a decal, set up layers, but the decal is not displayed not in the game...

Currently using Unity 2019.3.2 and trying to make use of your Decals, I followed the Set Up Tutorial but unfortunately the Decal does only show in Editor Mode but not...

Hello and thank you for these great decals! I just have a problem: The decals appear above the ui. An idea of ​​the problem ? ![image](https://user-images.githubusercontent.com/7510673/74448717-b605d180-4e7b-11ea-8154-fbe2d3dad698.png) Thank you ;)

unity says my manifest.json is invalid after adding what is needed

I see this exception when loading the project in Unity 2020.2. The decals don't work unless I move `m_RenderPass = new DecalRenderPass()` into Create(). Perhaps unrelated, but after doing that,...

The decal works normally at first, but attempting to save the scene causes the ground to turn black. If there is only one decal in the scene, the decal displays...

Whenever a kDecal is placed in a scene that contains a terrain, or when a terrain is created in a scene where kDecals are present, the editor hangs almost instantly....

Currently decal draws are batched between multiple objects with one decal. Is it possible to batch multiple decals using the same Material?

improvement

I've set up the package as instructed and there are no importing errors. everything seems to be set up as intended but when I create a decal object in the...

I'm having a problem in which the decals always render on top of particles from the default Particle System. I'm using Unity 2020.1.1f1 and URP 8.2.0. Here's an example of...