imas-sc-prism-localify
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Localize & Enhance iM@S SC Song for Prism DMM client
imas-sc-prism-localify
iM@S SC Prism localify patch
Usage:
- Put
version.dll
,config.json
and thedicts
referenced byconfig.json
near theimasscprism.exe
. - Launch the game
Config:
-
enableConsole
Enable the console for printing debug infomations (true
/false
) -
enableLogger
Output uncovered text entries intodump.txt
(true
/false
) -
dumpIl2Cpp
Dump IL2CPP data intodump.cs
(true
/false
) -
dumpStaticEntries
RequiresenableLogger
, Dump hardcoded text entries intodump.txt
(true
/false
) -
dumpLocalization
Dump localization dict intolocalization.json
,localization_local.json
(true
/false
) -
dumpTexture
Dump loaded textures intoTextureDump
(performance may be degraded) (true
/false
) -
maxFps
Max FPS limit (-1
= Unmodified /0
= Unlimited /n > 0
= = Limit ton
)- Note: VSync is enabled
-
unlockSize
Allow game to resizable (true
/false
) -
uiScale
Custom UI scale (0
< ~) -
uiAnimationScale
Change UI animation scale (higher the faster) (0
< ~)- Caution: Soft lock occurs when set to
0
.
- Caution: Soft lock occurs when set to
-
resolution3dScale
Custom 3D resolution scale (higher the better quality) (0
< ~) -
replaceToCustomFont
Replace font to custom font (true
/false
) -
fontAssetBundlePath
Font asset bundle path -
fontAssetName
Font asset name for UGUI Text -
tmproFontAssetName
Font asset name for TMPro Text -
antiAliasing
Change MSAA settings (-1
,0
,2
,4
,8
) -
customTitleName
Custom window title name -
replaceAssetsPath
Directory path containing custom hash assets -
replaceAssetBundleFilePaths
A list of custom assetbundles -
localizationJsonPath
Custom localization dict json path -
dicts
A list of dicts that read by this (Path)
Always activated feature
- Prevent nProtect from running during game initialization
Known issue
- None
Build
Platform Toolset: clang required