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2D support

Open omgmax opened this issue 3 years ago • 1 comments

Hi,

Can you add support for 2D physics + a 2D example? Thanks!

omgmax avatar Jun 29 '21 13:06 omgmax

Hi, 2D physics work in a completely different way, so you'd need a different engine from 3D. You could try a C# port of the box2d engine, and replace all floats with sfloats and so on.

Kimbatt avatar Oct 17 '21 19:10 Kimbatt