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Translation component (and likely other transform components) doesn't affect position of object

Open aryan-sinhala349 opened this issue 4 years ago • 0 comments

Hi,

The UnityS.Transforms.Translation component, which is made to be a soft float equivalent to the Unity.Transforms.Translation component, doesn't affect the actual position of an object. While I'm not 100% certain as to why this is the case, I'm guessing it probably has something to do with Unity using Unity.Transforms.Translation when using Convert To Entity.

aryan-sinhala349 avatar Jun 21 '21 16:06 aryan-sinhala349