glslang
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GL_HUAWEI_subpass_shading support
Can you add support for GL_HUAWEI_subpass_shading and corresponding SPV_HUAWEI_subpass_shading?
Here we need a translator from GLSL to SPIR-V that supports GL_HUAWEI_subpass_shading features.
In general it has been up to the extension promoters to add support for their extensions to glslang, which apparently Huawei did not do in this case.