glslang
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GL_ARB_texture_multisample
glslang doesn't support "GL_ARB_texture_multisample" extension.
glcts.exe --deqp-case=KHR-GL46.texture_size_promotion.functional
#version 140 #extension GL_ARB_texture_multisample : enable
out float result;
uniform sampler2DMS data;
void main() { result = texelFetch(data, ivec2(0), 3).r; }
Has this issuse been fixed?
It has not.