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[glslang][extension] GL_ARB_geometry_shader4.
Support extension GL_ARB_geometry_shader4.
- primitive type and vertices number would be determined in link time, hence set flags.
- Some array related changes in ParseHelper have dependency on implicit array size set.
- For some special var like gl_VerticesIn, its attributes would be depend on api-set topology and extra info across stages.
Dependency PR: https://github.com/KhronosGroup/glslang/pull/3074
Update: may pending for a which as introducing new legacy check functions here, leading to too many test results changes, would double check.
@ShchchowAMD do you plan to move this forward at some point?