glTF
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Export deforming bones only without exporting animations
Currently, to export deformation bones only, you have to export animations:
I need to separately export meshes without animations, and animations attached to the armature; however, I need the skeleton to always be exported without non-deforming bones.
This repository is for the glTF format and its specification.
What you are asking for seems to be a specific functionality of the glTF Blender exporter.
If this is true, this issue could be closed here, and opened in https://github.com/KhronosGroup/glTF-Blender-IO instead.