glTF-Blender-IO
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4.2.44 introduced a regression in the export process
Describe the bug leaves look incorrect
To Reproduce Steps to reproduce the behavior:
- export to gltf with default settings
- leaves look weird in exported file
Expected behavior leaves should look correct like in the blender editor
Screenshots
blender editor view
glb export with 4.2.43
glb export with >=4.2.44
.blend file/ .gltf (mandatory)
Version
- OS: window 10 22h2
- Blender Version 4.2.2
Additional context discovered the issue when i upgraded from blender 4.1 to 4.2.2 lts used git bisect to find the culprit release 4.2.44 commits: https://github.com/KhronosGroup/glTF-Blender-IO/commit/b4cb347b6fdd35aef18ffac081533d5ff3e43eee https://github.com/KhronosGroup/glTF-Blender-IO/commit/67f73e6bb846ceebc1d71accc89fee753cbead7d https://github.com/KhronosGroup/glTF-Blender-IO/commit/f0df348797070ec50ef8d896b9b7dcaccf665128 https://github.com/KhronosGroup/glTF-Blender-IO/commit/986a45ab3cf7f9670d4c0e8f7154f01ba5adffbb
not related but 4.2.44 seems to have fixed https://blenderartists.org/t/transparency-in-texture-become-black-when-exported-gltf/1168672