glTF-Blender-IO
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Export freezes in __search_from_socket
Describe the bug Exporting complicated materials with grouped nodes causes blender to freeze indefinitely.
Tracked it down to __search_from_socket
, where the stack randomly goes up and down about 60 levels deep. I've managed to temporarily fix it with hack for my own personal use but this is obviously a serious bug that needs fixing.
.blend file/ .gltf (mandatory) mrp.zip
Version Windows 10 Blender 4.2