Vulkan-ValidationLayers
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GPU-AV - Handle instrumenting inside a struct
a follow-up of https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/8073
Was attempted in https://github.com/KhronosGroup/Vulkan-ValidationLayers/pull/8075/commits/3fbcdeef44aff0b5db560c1863b9d7f1e03c4b35 but would provide an error of
Out of bounds access: 64 bytes read at buffer device address 0x0
which still have't figured out if a driver compiler bug or not (as we seemed to be doing things correctly)