UnityGLTF icon indicating copy to clipboard operation
UnityGLTF copied to clipboard

PBRGraph Transmission not working in mobile screens

Open narayananeduri opened this issue 2 years ago • 1 comments

Hi, We are working with PBR shader and have seen Shader working perfectly in the editor, but after building it to android devices, we found that the Transmission option not working. Please find attachments

The model that we are loading has KHR Textures with a transmission map in it

narayananeduri avatar Feb 13 '23 08:02 narayananeduri

Hello there, You can have a look at#749. There i described a workflow that the transmission will be included with the build. Its worth to give it a try. But i think its because a missing variant of the shader at runtime.

Cheers

MarcusGT076 avatar Jul 12 '24 15:07 MarcusGT076