UnityGLTF
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Failing to deserialize sparse accessors
Good morning. I am an employee of the Graphic Development Group of Samsung Electronics Mobile Business Unit. I have a problem while building an app using the UnityGltfImporter distributed by Khronos. SparewAccssor not working. The issue is confirmed to be the same: https://github.com/KhronosGroup/UnityGLTF/issues/587 If you need, i can share our Gltf model. Any plans to fix this officially? It works with other renderers distributed by Khronos. Only Unity GltfImporter throws the error. help anyone...