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Unrecognized mesh attributes

Open gp70 opened this issue 6 years ago • 1 comments

Due to the new changes to the way that GLTFHelper's BuildMeshAttributes function works, only a given set of mesh attributes are usable, and attribute keys which do not match any in the switch statement throw an exception, which prevents the model from being loaded. In the case that I ran into, the mesh being loaded has a "_BATCHID" attribute which results in an exception.

gp70 avatar Aug 02 '19 18:08 gp70

I just ran into the same error.

jhaverkost avatar Jul 31 '20 20:07 jhaverkost

Please update to the latest version and open a new issue if the problem persists. Thanks!

pfcDorn avatar Feb 09 '24 09:02 pfcDorn