OpenXR-SDK-Source
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disable OPENGL on macOS
OpenGL is causing lots of compilation errors on macOS, and it is deprecated anyways, so it seems most pragmatic to me to just disable it.
My original PR built successfully with release-1.0.22
, but once rebased on top of main, required this fix to compile successfully.
Let me know if this is desirable and I can tack on a change fragment as well. Thanks!
So what graphics API are you using if you disabled OpenGL? Alternately is there a way to work out the fix to make it build again? Trying to think of what changed between 1.0.22 and 1.0.24 that might affect it, I can't say there was much software change I recall, would have to look at the changelog and diff
Oh I have been using Vulkan -> Molten, I wasn't aware whether OpenGL on macOS was considered a supported platform combination. The reason I never tried it was because the libraries I'm using use wgpu
which doesn't support OpenGL
Ah ok. I'd still be interested in getting OpenGL build fixed.
An issue (number 1807) has been filed to correspond to this pull request in the internal Khronos GitLab (Khronos members only: KHR:openxr/openxr#1807 ), to facilitate working group processes.
This GitHub pull request will continue to be the main site of discussion.
Sorry for the noise, the build issues appear to have been a false alarm
oh excellent! glad to hear it.