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Semaphore Payloads for Semaphores Created from D3D12 Fences

Open bashbaug opened this issue 4 years ago • 1 comments

Creating a dedicated issue for this task from #696:

We need to clarify exactly when semaphore payloads must be provided, especially for semaphores created from D3D12 fences.

Should semaphores created from D3D12 fences be considered binary semaphores?

bashbaug avatar Nov 17 '21 05:11 bashbaug

Can we bring attention to this?

joshqti avatar Mar 27 '25 00:03 joshqti