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Add MSAA interaction note to GLSL_EXT_fragment_shader_barycentric
@jekstrand FYI
We should probably also say something about whether or not you can use qualifiers. From today's meeting, I think that's still a tad unclear so we may need to wait until we've confirmed what different implementations support.
Yeah, I think that we should wait a bit with the qualifier stuff. I wasn't sure whether it was worth pushing this bit now, since it's "better than nothing", and then tweaking it once we've sorted out qualifiers?
Yeah, that's fine with me I guess, as long as we don't close the internal issue until both pieces are resolved.
I submitted a Vulkan spec MR which adds a note there: https://github.com/KhronosGroup/Vulkan-Docs/pull/1881 Would you mind updating this one to also talk about qualifiers? I can't update other people's GitHub PRs.
Looks good to me.
@johnkslang I think this PR is good to go now.
@johnkslang @gnl21 Is anyone able to sign this off and merge it, please?