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Add MSAA interaction note to GLSL_EXT_fragment_shader_barycentric

Open stu-s opened this issue 2 years ago • 7 comments

stu-s avatar Jun 01 '22 15:06 stu-s

@jekstrand FYI

stu-s avatar Jun 01 '22 15:06 stu-s

We should probably also say something about whether or not you can use qualifiers. From today's meeting, I think that's still a tad unclear so we may need to wait until we've confirmed what different implementations support.

gfxstrand avatar Jun 01 '22 18:06 gfxstrand

Yeah, I think that we should wait a bit with the qualifier stuff. I wasn't sure whether it was worth pushing this bit now, since it's "better than nothing", and then tweaking it once we've sorted out qualifiers?

stu-s avatar Jun 01 '22 19:06 stu-s

Yeah, that's fine with me I guess, as long as we don't close the internal issue until both pieces are resolved.

gfxstrand avatar Jun 01 '22 20:06 gfxstrand

I submitted a Vulkan spec MR which adds a note there: https://github.com/KhronosGroup/Vulkan-Docs/pull/1881 Would you mind updating this one to also talk about qualifiers? I can't update other people's GitHub PRs.

gfxstrand avatar Jun 29 '22 14:06 gfxstrand

Looks good to me.

gfxstrand avatar Jun 29 '22 15:06 gfxstrand

@johnkslang I think this PR is good to go now.

stu-s avatar Jul 07 '22 14:07 stu-s

@johnkslang @gnl21 Is anyone able to sign this off and merge it, please?

stu-s avatar Aug 22 '22 11:08 stu-s