Concord
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Games made with Concord
The current concord docs are not enough for first time users of ECS. More examples would be great which showcase simple games being made using concord. Can you add a simple example game with concord which uses concepts like game screens, UI, enemy types etc? Something basic like snake, tetris, breakout etc would be much appreciated.
@rishavs i would recommend my game as a demo, I'll do some clean up then ask the developer to use fo a demo.
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@rishavs i would recommend my game as a demo, I'll do some clean up then ask the developer to use fo a demo.
Sent from my Liquid Zest 4G using FastHub
is it this one? https://github.com/flamendless/ECS-A-Cat-Game This looks great. Maybe we should start adding the demos to the wiki so it is easier for people like me to stumble upon.
Yes, thats a demo of replay system done with concord + bump3d.
I am talking about another game which is currently private. There is still no gameplay yet in there though.
But yeah, you may suggest that replay demo to be this lib's demo but it would fall under advanced usage.
I used Concord to make a Tetris game, it might be useful for someone new looking to see how it's meant to be used.
https://github.com/pikashira/tetris-love-ecs
I have added both of you games to the readme. I'll leave this issue open for when others would like to contribute as well.
I'll submit my roguelite here as well: https://github.com/speakk/dungeon_relic
It's still WIP, but I feel like even in its current state showcases Concord's potential.
I really liked @flamendless' game structure so I took that and stripped it down to a pretty bare template, using the Concord example as the base. Here's the template repo: https://github.com/pard68/Love2D-Concord-Template
Another (older) example from @speakk https://github.com/speakk/overseer
And another from @flamendless https://github.com/flamendless/RememberingHomeLua2p