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OryUI is a UI framework to be used with AGK2 (AppGameKit). It's a work in progress.

Results 6 OryUI issues
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The floating menu cannot be hidden.

More of a suggestion really - I'm finding the fairly long constructs for the widgets fairly untidy and tricky to view. I know I can break them into multiple lines/calls,...

Some basic graphs including pie charts and bar charts at least. Already have a shader that can be used for pie charts.

enhancement

At the moment the only way to display a button group is in a row. Displaying them in a single column will make them look more like a list of...

enhancement

Add a pop up menu to OryUITextfield that appears when the textfield is pressed while active i.e. first press to activate textfield, second press to show the popup menu. The...

enhancement

At the moment you can only insert list items at the end of the list by using index -1. Need to add code to work with other indexes like 2...

enhancement