Kevin Calderone
Kevin Calderone
The one main unknown for me here is if we should output any information about Cloaked enemy units. A human player will sometimes see the shimmer of the unit. It...
For other people's reference: It looks like some other people have already posted some example python code here: https://us.battle.net/forums/en/sc2/topic/20758617110
Another thing for other people's reference: I posted a python multiplayer example here: https://us.battle.net/forums/en/sc2/topic/20758617484#post-8
It is a bit unclear what CPU percentage means when they may be on different cores. What would be ideal is if the library was instrumented to measure exactly how...
I would expect this to work. Do you see any error message in ResponseAction::result? Do you see the ability id if you do RequestQuery::RequestQueryAvailableAbilities for that unit?
If you want to force it to launch the older version immediately, you need to call SetDataVersion as well as SetProcessPath (See the comments above SetDataVersion). (More details [can be...
I agree some type of uniqueId would be useful. May not be high on our priority list though. Since you are specifying the map directly, you could try just loading...
At "Normal" game speed, the game runs at 16 gameloops per second. At "Faster" game speed, it runs 40% faster. So the accurate number to divide by is likely (16...