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Fix I4 and IA16 tile textures

Open AloXado320 opened this issue 5 months ago • 1 comments

Using the same checks from import_texture_rgba16. Fixes texture rendering on those formats if they are used with gDPLoadTextureTile_4b and gDPLoadTextureTile respectively.

Ideally every import_texture function should have those checks but I could only test those 2 formats so far.

AloXado320 avatar Sep 21 '24 21:09 AloXado320