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Source code for FancyMenu.

Results 251 FancyMenu issues
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It would be very useful to be able to set labels and change the colors of tickers for organizational purposes. I have been making do with text that is not...

feature request

**Describe the bug** Why placeholder nbt_data_get_server doesn't work in FancyMenu? Instead of showing what I have in my hand, it just displays a placeholder. I use Prism Launcher, Minecraft 1.20.1...

bug

make a placeholder that would check all slots items max durability so players could make custom durability markers or e.g. low durability warning

feature request

**Describe the bug** Text flickers when loading the menu after the animation is finished playing As requested in https://github.com/Keksuccino/FancyMenu/issues/1120, I opened a new issue, as the bug is still reproducible...

bug

- It looks like the placeholder can’t remove an escaped backslash (maybe Java escaping is interfering). - Need special handling so that a literal `\` can be replaced/removed via `replace_text`....

bug
✅ implemented/fixed in dev

- Also maybe add a "random mode" that randomizes timings for all elements automatically in a specified range (e.g. 0-200 ms) - Offsets should be in milliseconds - The offset...

feature request
✅ implemented/fixed in dev

**Describe your idea** https://canary.discord.com/channels/704163135787106365/1443301275360956416/1443423072009846846 It would be great to have an option to disable the background blur applied by Minecraft on a custom GUI. Typically it would allow to open...

feature request
✅ implemented/fixed in dev

- Add search bar similar to the one in the Manage Listeners screen

feature request
✅ implemented/fixed in dev

- Triggers once when starting to hover an item in any inventory (player inventory, chest, etc.) - Provides the following custom variables: - `item_key` = The key of the hovered...

feature request
✅ implemented/fixed in dev

- When in variable mode, the checkbox writes the true/false state to the linked FancyMenu variable - When it variable mode, it syncs its visible state with the linked variable...

feature request
✅ implemented/fixed in dev