LEBEAU Franck

Results 20 comments of LEBEAU Franck

I rephrase your first comment in order to be sure to well understand it. Your use case is: 1. you have _n_ data, each with their own _v_ value 1....

I've found an interesting bl.ock implementing a Weighted Voronoï algorithm in order to produce a Voronoï Treemap : [https://bl.ocks.org/mkedwards/759e719eefe36cf9c8ab](https://bl.ocks.org/mkedwards/759e719eefe36cf9c8ab). I guess the algorithm uses a 'power distance' as the tessellation...

Also, I found an interesting article called [An efficient algorithm for construction of the power diagram from the Voronoi diagram in the plane](http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.67.7913&rep=rep1&type=ps) presenting an alternative approach. Instead of computing...

@Fil I'm working on the subject too when I found time to do so, cf. [block](http://blockbuilder.org/Kcnarf/7d7f60ef86a77851c38c51904f4c8d39) which works with D3v4. Perhaps it's a good starting point because it already works...

I've continued to put some effort in creating a dedicated d3 plugin for weighted Voronoi, and the result is here : [d3-weighted-voronoi](https://github.com/Kcnarf/d3-weighted-voronoi).

@zbryikt power diagram is computed in the same way (projection of a 3D convex hull) I don't know if the relaxation part is the same.

@Svmali84 this is bad news ... but I've guessed things were not going very well in this block. Hence ... When I ported this block to d3v4, I've actually found...

@Svmali84 - go to [https://bl.ocks.org/Kcnarf/15d54f4ccae6a3710cd3029546664eec](https://bl.ocks.org/Kcnarf/15d54f4ccae6a3710cd3029546664eec) : it is a port of @mkedward's block to d3V4, with some reworks and fixes (difs are listed in the readme); notably, it drastically reduces...

Thanks for your comment. I'll definitely dig into that direction.

@benmccann thanks for your comment. I'm currently looking at this cjs/esm/umd and hybrid way of delivering/providing packages. As the package I'm maintaining is a plugin for the d3.js package/environment (https://d3js.org/,...