modularforcefieldsystem
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modularforcefieldsystem
levers shouldn't be placeable on forcefield blocks, i mean... it's a forcefield so it isn't solid, right?
i know this is just an almost imperceptible thing but the slots for distance and strenght upgrades in the forcefield projector are 1 pixel too low
can't shift-click to move items/upgrades into machines (it'll be so much easier to use the mod with it)
ICBM endothermic, exothermic, thermobaric, anti-gravitational, redmatter, antimatter, sonic, hypersonic, bypass forcefield (not like breaking it, just passing trough). I'm not asking to implement a full protection but suggesting to add...
while inside capacitor, with infinite power card installed, can't select other modes besides the first one, it keeps reverting back to the "default" one
Extractor doesn't accept forcicium from pipes/hoppers/other (mekanism not tested) on any side, enderio itemducts don't even connect, similar to #27
There has been no updates in almost a year. So I am wondering what the status is of this mod?
projector modules have no recipes
As seen in #30, #35, #39 and #40, this seems to be a quite common source of confusion. I tried looking around in CurseForge to find out if I needed...
When i upgrade range on MFFS Capacitor its not affect only "MFFS Defence Station" and because of it i can place Defence Station only 8 block range (not like other...