trilogy-save-editor
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It's not really that big deal (and it's a quite different format than saves), though it sits in the same folder, and I'm not aware of existing tools supporting it. EDIT: I mean, there was "critical mass" (which even had sources) but it's nowhere to be found
Duh, I'm so dumb.
You just need to look at BIOC_Base.BioGamerProfile
to see what most of the file is (some of it is even exposed in the .inis, even though perhaps they don't have precedence).