Kappa971
Kappa971
> I try to set the bitrate to 128k no change, by default only the mp3_mf seems to keep the same bitrate. Try FFMPEG with Foobar2000, it works. When converting...
> * Convert all those stereo file to mono with command line : > * .\ffmpeg.exe -i c:\temp\stereo\INPUTFILE -y -c:a mp3_mf -ac 1 -ar 44100 -f wav C:\temp\fix\OUTPUTFILE } With...
> https://www.hwupgrade.it/forum/showthread.php?t=1095749 https://www.spieleforum.de/t/fear-probleme-mit-sound.763083/ https://www.gog.com/forum/fear_series/solution_windows_81_no_audio https://web.archive.org/web/20030203033916/http://msdn.microsoft.com/library/en-us/stream/hh/stream/pcdesign_29if.asp https://web.archive.org/web/20070102171430/http://www.softoutfit.com/hints.html#F.E.A.R.+%22No+Sound%22+Problem+Solved So.. I did some more digging, and it seems like people were more or less also having the same problem in XP (unclear how...
@Phantom-Aspekt, try to deactivate the chorus effect of OpenAL Soft, it seems to solve the problem. I don't know what we're missing with it turned off though. ``` [General] excludefx=chorus...
I tried the demo that @ThreeDeeJay linked and I confirm that EAX works perfectly. The assumptions are that the game is giving strange values (which ALchemy and the old Creative...
> Unfortunately the game just outright crashes for me if I turn off the chorus effect. > > I also ran the game with channels=surround51 set in alsoft.ini along with...
This is not a regression, as it also happens with older versions of DSOAL (I tried one from late 2020, I don't think it makes sense to go further back...
> Well, in #57 they found some early 2018 one worked. With all due respect, but I don't understand what it has to do with this issue 😅 Hitman 2...
Maybe if DSOAL had a "debug" mode to figure out what the game is trying to do...
I also shared the log files (Hitman 2) here: https://github.com/kcat/openal-soft/issues/714 @kcat couldn't understand the problem... I guess it's like walking in the dark, and we can only thank Creative.