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A homebrew SDK/pseudo-operating system for the Sega Dreamcast. This repository is a mirror of the official SourceForge repository for KOS.

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This PR fixes warnings that show up when building the docs using ```make docs``` in kos folder.

When compiling for Naomi, and doing a "make" in the /examples folder, 29 examples give errors: ![image](https://github.com/user-attachments/assets/000613e2-e841-4683-9424-e2602ad06774) A couple of them are trivial, eg: - nework, modem, g1ata -> could...

example
build issues
NAOMI

The following new KOS_INIT_FLAG() values have been added; however, none of the defaults have changed, so they are all already enabled as part of INIT_DEFAULT. 1) INIT_FS_DEV - enable /dev/...

enhancement
filesystem

- skmp (correctly) reported that our little loop to copy the internally populated `pvr_bkg_poly_t` polygon (which gets color info from `pvr_set_bg_color()`) was looping too far. * structure is only 60...

bug
video

I found issues with the following examples. Most of them have on exit issues. Forgive the formatting, I will fix later: KOS_CFLAGS: -O2 -fomit-frame-pointer -fno-builtin -m4-single-only -ml -ffunction-sections -fdata-sections -matomic-model=soft-imask...

bug

It's nice to meet all the KOS developers. After seeing the recent amazing announcements of 3D games, I wanted to do something to help. So I created a sample modifier...

enhancement
example
video

1. Moves the three existing #define FD_SETSIZE 1024 to kos/opts.h 2. Allows the value to be configurable in environ.sh 3. Add some dbglog message if the value is set too...

enhancement
filesystem

Sort of related to #692 but basically the Tile Accelerator only supports up to 2048x480 as explained by MetalliC. ``` PVR2 3D renderer core (ISP&TSP) actually supports up to 2048x2048...

bug
video

- The pvrmark_strips_direct benchmark is an EXTREMELY important example, both for our ability to benchmark the PVR API's absolute fastest render path, AND as the only example we have given...

cleanup
example
video

- Both the idle and reaper threads are constructed with the default, 32KB stack size. - Neither one of these need 32KB, and both of them are doing deterministic things......

enhancement
kernel