FAR
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How to combine with Reshade?
I tried it old UnX way
[Import.ReShade64] Architecture=Win64 Filename=ReShade64.dll Role=ThirdParty When=Early
and
[Import.dxgi] Architecture=Win64 Filename=ReShade\dxgi.dll Role=ThirdParty When=Early
None works. Judging by lack of log file from reshade, special k does not even load it.
Can you please document how special K import works with all possible values and features? And i really hope filename supports relative path, because reshade and some other dlls like this works when they have same as special k use, so the only way to keep 2 dlls with same name is to move one into subfolder.
This works:
[Import.ReShade] Architecture=x64 Filename=ReShade64.dll Role=ThirdParty When=Early
I think you also need to rename reshades dxgi.ini to ReShade64.ini
Edit: It seems to sometimes break the SpecialK overlay (ctrl+shift+O). Might be a timing issue? What other values can we add for the 'When' parameter?
With 0.1.0 the game seems to crash on launch with the above comment's code copied into the dxgi.ini. (I properly named the ReShade DLL and INI)
Use When=PlugIn instead of When=Early. Note that "PlugIn" is case sensitive, i.e. "Plugin" won't work.
This works:
[Import.ReShade] Architecture=x64 Filename=ReShade64.dll Role=ThirdParty When=Early
I think you also need to rename reshades dxgi.ini to ReShade64.ini
Edit: It seems to sometimes break the SpecialK overlay (ctrl+shift+O). Might be a timing issue? What other values can we add for the 'When' parameter?
When=Early worked for me.