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:film_strip: Cross-platform graphical WebM converter

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I saw your comment on #53 about WebVTT not being supported, but in my experience [subtitles are supported in browsers](https://en.wikipedia.org/wiki/WebVTT#Compatibility). ffmpeg support for webvtt is a pretty mature at this...

Playback of 1080p+ videos is pretty slow. Depend on https://github.com/Kagami/mpv.js/issues/5 Related https://github.com/Kagami/boram/issues/10

On MacOS Mojave: `ffmpeg -hide_banner -nostdin -y -i file:/Users/zealotux/Downloads/Isolation.mp4 -map 0:v:0 -map 0:a:0 -threads 8 -c:v libvpx -speed 0 -b:v 376k -auto-alt-ref 1 -lag-in-frames 25 -g 128 -pix_fmt yuv420p -vf...

https://github.com/OpenVisualCloud/SVT-VP9 Does it produce better quality than libvpx for the same speed?

As far as I know compression efficiency on slow speeds right now is still worse than libaom's, but they're planning to improve that, so worth to consider in future. https://github.com/xiph/rav1e/wiki/Quality-&-Speed-Features

https://github.com/OpenVisualCloud/SVT-AV1 Does it produce better quality than libaom for the same speed?

For some reason slider's thumb resides not at the start of the track but a bit further.

Right now ANGLE backend is disabled in custom mpv build because it requires d3dcompiler_47.dll, libEGL.dll and libGLESv2.dll which weight 2.5M compressed. Also it takes more time to start mpv with...

Describe way how to make own build from last sources version, to get working one if last release still unusable for example

I went ahead and selected the start and end of a fragment on a video of mine. After doing so, the only easy way I found to adjust the timing...