K1_Community_Patch
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plc_starmap model causes crashes in WINE 9.0
There currently is a crash when running modbuild r11 when you transition to and from the Dantooine Ruins (danm15aa) when playing the game with Proton 9.
I tracked down the model causing issues to plc_starmap, removing plc_starmap.mdl/mdx from Override seems to solve the crash when transitioning from that module.
@DarthParametric had some suspicions about another model that is visible in STUNT_34.rim that causes another crash later in the game, I'll open another issue here if I can track down the specific one. (if you know what models might be to blame that would also be super helpful)
Would it be possible for plc_starmap to be reexported using KBlender to see if that avoids the crash I was observing? If so that would be awesome 😄
Thanks for all the hard work!
Extract this into the Override and see if it fixes the problem:
That seems to do it. Can't reproduce the crash with the new model files.