K1_Community_Patch
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Unknown World Temple Main Floor/Temple Summit - Level geometry issues
The ocean can be seen through gaps in the door to the catacombs (around the mechanism at the center); not the actual door that can be opened but the one after that. It can also be seen through a gap in both walls to the sides.
There's also some camera clipping with the geometry of the door frame as you re-enter the main floor from the catacombs.
Edit: This is also the case with the unreachable door leading back to the temple at the temple summit, through which glimpses of the skybox can be seen, especially when rotating the camera.
Edit II: Not sure about the compatibility of fixes like these. A fix for the main floor seems like it would overlap with Kex's mod, so he might be interested in the fix to ensure the end-user isn't trading anything off for the improvements of the mod. The summit fix and #644 might also overlap with your own mod that adds the missing door.
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Determined issues:
- [x] Main Floor (unk_m44aa) -
m44aa_23a(entrance to lower catacombs): Walkmesh does not extend to edges of doorway, allowing camera clipping. - [x] Main Floor (unk_m44aa) -
m44aa_23a: Level lightblocker/black box room not rendered due to VIS, resulting in light bleed around/through dummy door. - [x] Main Floor (unk_m44aa) -
m44aa_23a: Large visible gap in the walls above the doorway due to meshes not extending to the ceiling. - [x] Summit (unk_m44ac) -
m44ac_01a(whole module is one room model aside from the sky box): No lightblocker/black box resulting in light bleed around/through dummy door. - [x] Summit (unk_m44ac) - GIT edit: Two static dummy doors needed for back end area (where the shuttle is).
- [x] Summit DS end cutscene (STUNT_55a) - GIT edit: Two static dummy doors needed for back end area.
- [x] Summit DS end cutscene (STUNT_55a) -
m44ad_01a: Multitude of lightmap artefacts and missing shadows from flags and crowd. - [x] Exterior LS end cutscene (STUNT_57) - GIT edit: Static dummy door needed for entrance.
1.10.0 beta test 2 observations:
- [ ] Changes to the lightmapping affect the revelation scene. Its GIT needs the placeable flags added to the dais match the shadows.