K1_Community_Patch icon indicating copy to clipboard operation
K1_Community_Patch copied to clipboard

Ebon Hawk - Central room walkmesh needs height adjustment

Open DarthParametric opened this issue 3 years ago • 1 comments
trafficstars

1.9.0 beta test observations:

  • [ ] The walkmesh in the Hawk's central room is flat, but the floor geometry isn't, so in certain spots the player and NPCs will clip a few inches through the floor. Very noticeable during some of the major cutscenes that happen in that room. We've already adjusted the walkmesh previously anyway, so there's no harm in tweaking it further.

DarthParametric avatar Dec 14 '21 09:12 DarthParametric

While on the Rakata planet, Canderous will probably need to be moved either a bit backwards or a bit forwards to prevent him from levitating, since his feet are between floor sections.

ghost avatar Jun 23 '22 15:06 ghost