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Taris Undercity - Conversations with Igear have facing issues

Open DarthParametric opened this issue 4 years ago • 1 comments

The first triggered conversation with Igear starts with Igear facing off in a different direction to the PC. There are subsequent player facing problems due to Carth interjecting. The DLG needs a few speaker/listener tag additions, and a scripted facing for the PC to reorient them on Igear after interjections.

Interestingly, this is one of the few vanilla conversations in the game where the whole party is jumped every time they initiate dialogue. The positions are a little sloppy though (as per usual), so they could stand to be tidied up.

DarthParametric avatar Oct 31 '21 11:10 DarthParametric

1.10.0 beta test 2 observations:

  • [ ] Igear's conversations need the same stop/redirection of ambient waypoint walkers.
  • [ ] If you sell the Promised Land journals to Igear, Rukil needs to run to a set location rather than directly to the player now that the party is jumped.

DarthParametric avatar Dec 16 '23 03:12 DarthParametric