KJeff01

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Problem is it will cause rebase problems for pastdue, with such work like the terrain normalmapping stuff and whatever. So you are best just keeping the script only changes for...

With the shadow mapping PR this is no longer an issue.

Can you compress and upload the save file and the map that crashed? Saves can be found by opening the Options menu from the main menu, then clicking the Open...

If you Alt + click a location it'll do this with the selected transporters. Just there is no way to access the right-click menu for transporters atm.

Failed. https://discord.com/channels/684098359874814041/1220420501621571654

@Marek19755 We need more information or else nothing can be done.

You could do something like this: ``` let diffMod = 1; if (playerData[player].isAI) { if (playerData[player].difficulty === EASY) { diffMod = 0.75; } else if (...) } setPowerModifier((85 + 20...

I haven't tried anything myself but I wonder what would happen if `setRevealStatus(true)` was put after every `setScrollLimit()` in the mod. Ultimately, `setRevealStatus(true)` would just invoke `preProcessVisibility()` without changing the...

This PR gives me mega-balance ideas. I can salvage this. I think, we should boost long range to, IDK, close to _VTOL Scourge Missile_ range. So it lives up to...