GenshinImpact
GenshinImpact copied to clipboard
AttributeError while unpacking: "'bool' object has no attribute 'type'"
While unpacking, the script fails with the following output:
-1545427741
-1562669694
-1630781259
-1307114627
1101479992
1729522547
1872398102
1925484583
-1956472079
-948389662
1897344215
13528675
23131904
-1861741788
-325811681
-40454710
-780095729
1178169974
1821511575
62203949
-1149019476
1973407126
2133190213
-1306566708
-156660509
-1751884279
1463157705
269758258
65301168
-2145384810
-1470313288
-1670145857
425660002
1973386127
1938764837
712494720
1590802942
1743397630
-602712446
1997062562
1575370153
406786504
Traceback (most recent call last):
File "unpack.py", line 96, in <module>
main()
File "unpack.py", line 29, in main
if not export_object(obj, fp, False):
File "unpack.py", line 35, in export_object
if obj.type not in EXPORTABLE:
File "C:\PYTHON3.6.1\lib\site-packages\UnityPy\classes\PPtr.py", line 74, in __getattr__
return getattr(self.get_obj(), key)
AttributeError: 'bool' object has no attribute 'type'```
Same happening here, idk why
Traceback (most recent call last):
File "D:\Users\Administrador\Documents\Genshin Datamine\Genshin_0.7.1\Genshin_Data\StreamingAssets\AssetBundles\unpack.py", line 96, in <module>
main()
File "D:\Users\Administrador\Documents\Genshin Datamine\Genshin_0.7.1\Genshin_Data\StreamingAssets\AssetBundles\unpack.py", line 29, in main
if not export_object(obj, fp, False):
File "D:\Users\Administrador\Documents\Genshin Datamine\Genshin_0.7.1\Genshin_Data\StreamingAssets\AssetBundles\unpack.py", line 35, in export_object
if obj.type not in EXPORTABLE:
File "C:\Users\Administrador\AppData\Local\Programs\Python\Python39\lib\site-packages\UnityPy\classes\PPtr.py", line 74, in __getattr__
return getattr(self.get_obj(), key)
AttributeError: 'bool' object has no attribute 'type'