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Option to use DXVK on Windows

Open DealsBeam opened this issue 1 year ago • 4 comments

Would be great if you could add a feature to launch the game with DXVK on Windows https://github.com/doitsujin/dxvk

DealsBeam avatar Aug 11 '24 12:08 DealsBeam

Interesting idea. Have you tried it before? If so, how helpful was it?

JuneStepp avatar Aug 11 '24 23:08 JuneStepp

Yes, I've tried it and I'm getting increased performance, feel free to check it out yourself.

I'm surprised Standing Stone Games have not officially supported it.

DealsBeam avatar Aug 12 '24 01:08 DealsBeam

I don't use Windows, but OneLauncher has used DXVK on Linux/Mac for years. I've added looking into it on Windows to the roadmap.

JuneStepp avatar Aug 12 '24 01:08 JuneStepp

Sorry to resurrect this - but if the Linux version is using DXVK, is it possible to add options to parse the DXVK_HUD environment variable please? I am trying to see how to improve LOTRO's performance in certain situations, so wanted to have DXVK_HUD="gpuload,fps,compiler" for example.

In other apps (e.g. through Lutris) you can set that, but I don't think I can do it through OneLauncher, even with advanced settings?

Thanks!

FibroJedi avatar Nov 28 '24 18:11 FibroJedi