Pascal Garber

Results 142 comments of Pascal Garber

Same here, 1. Sep 18 starts with Friday but should be Saturday :/ Version: 1.4.29 ![auswahl_067](https://user-images.githubusercontent.com/1073989/41720305-ea5ba3e0-7562-11e8-8efe-b55256298245.png)

A possible workaround would be to create several canvas elements / engine objects for a split screen. In this way you would be forced to outsource the multiplayer, but that...

It would be greate to have more options. For example [this game](https://rpgmaker.net/games/5794/) skips the start screen if I start the game with the default RPG Maker 2003 Player (Presumably there...

Are there efforts to fix that? I Use Github Actions with tab-spec and my tests are not marked as failed due to the bug. Maybe this can be fixed by...

@alvaromontoro yes I understand. I thought it would make more sense (and not really more effort) to port the project itself to Typescript instead of writing separate types for @types....

@alvaromontoro Yes I understand that, don't stress yourself. Since the codebase is manageable I would just look at and test the result instead of review the PR's diff directly. At...

Here is a fork from me of [ts-for-gjs](https://github.com/JumpLink/ts-for-gjs) to add type definition generation support for node-gtk (including two examples). Btw here is also an interesting conversation about type definitions for...

The ts-for-gjs fork with initial support for node-gtk is merged (including examples) now, help for improvement is very welcome

@padcom You can use ts-for-gir which has already very good results