Pascal Garber
Pascal Garber
Same here, 1. Sep 18 starts with Friday but should be Saturday :/ Version: 1.4.29 
Any updates here?
A possible workaround would be to create several canvas elements / engine objects for a split screen. In this way you would be forced to outsource the multiplayer, but that...
It would be greate to have more options. For example [this game](https://rpgmaker.net/games/5794/) skips the start screen if I start the game with the default RPG Maker 2003 Player (Presumably there...
Are there efforts to fix that? I Use Github Actions with tab-spec and my tests are not marked as failed due to the bug. Maybe this can be fixed by...
@alvaromontoro yes I understand. I thought it would make more sense (and not really more effort) to port the project itself to Typescript instead of writing separate types for @types....
@alvaromontoro Yes I understand that, don't stress yourself. Since the codebase is manageable I would just look at and test the result instead of review the PR's diff directly. At...
Here is a fork from me of [ts-for-gjs](https://github.com/JumpLink/ts-for-gjs) to add type definition generation support for node-gtk (including two examples). Btw here is also an interesting conversation about type definitions for...
The ts-for-gjs fork with initial support for node-gtk is merged (including examples) now, help for improvement is very welcome
@padcom You can use ts-for-gir which has already very good results