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Rotations

Open Shadowblitz16 opened this issue 3 years ago • 2 comments

this doesn't work well with rotations is doesn't take in account the nearest wrapped angle

Shadowblitz16 avatar Jun 15 '22 03:06 Shadowblitz16

This addon was more an experiment about how replication could be implemented inside Godot, than something that could be used for actual games. If you want to use high-level replication I would recommend taking a look at Godot 4, which has this feature built-in.

Jummit avatar Jun 15 '22 05:06 Jummit

This addon was more an experiment about how replication could be implemented inside Godot, than something that could be used for actual games. If you want to use high-level replication I would recommend taking a look at Godot 4, which has this feature built-in.

ok I will ty

Shadowblitz16 avatar Jun 15 '22 17:06 Shadowblitz16