replicator-node
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Rotations
this doesn't work well with rotations is doesn't take in account the nearest wrapped angle
This addon was more an experiment about how replication could be implemented inside Godot, than something that could be used for actual games. If you want to use high-level replication I would recommend taking a look at Godot 4, which has this feature built-in.
This addon was more an experiment about how replication could be implemented inside Godot, than something that could be used for actual games. If you want to use high-level replication I would recommend taking a look at Godot 4, which has this feature built-in.
ok I will ty